Blueprint Job · Procedural heist maze

Feel your way through a stolen blueprint.

A heist-themed procedural maze game. Read the walls by lantern light, decide which forged artifacts to take or leave, dodge patrol bots on sight, and carry permanent upgrades across an endless run of jobs.

One job, start to exit

How a single run through the maze plays out.

01Read the darkLantern radius shows only nearby cells; the real layout stays hidden.
02Find an artifactTake it (T) for value, or leave it (L) to keep suspicion low.
03Avoid line of sightBots only catch you if they can see you — break sight before the countdown hits zero.
04Spend a toolBlast a permanent shortcut, send a scout bot ahead, or drop a decoy.
05Bank the jobReach the exit before suspicion maxes out, or retry with everything intact.
06Keep a permanent findRare upgrades like Ghost Step or North Star stay for the rest of the run.
What's in the run

Built around one meter and real consequences.

01 · SUSPICION, NOT HEALTH

One meter, no surprise endings.

An explicit red-screen warning fires above the critical threshold, so hitting 100% is never out of nowhere.

02 · LINE-OF-SIGHT PATROLS

Bots chase what they can see.

Patrol bots wander and give chase only on a clear sightline — break it, or duck into a marked hiding spot.

03 · FIVE PERMANENT UPGRADES

Rare finds that outlast the job.

Wide-angle lenses, ghost step, motion sense, north star, and second wind each stay with you for the rest of the run.

04 · ACTIVE TOOLS

Every tool has an explicit cost.

Demolition charges, scout bots, blueprint reveals, and camo each carry a stated suspicion price.

05 · RETRY, DON'T RESTART

Getting caught costs one job, not your run.

Score, inventory, and permanent upgrades survive the retry — "Start Over From Job 1" is there if you want a clean run.

06 · THREE VAULT SKINS

Reskin the whole run.

Midnight, sepia, and neon palettes change the entire look without changing a single rule.

How progress is kept

Your run is never held hostage by a bad connection.

Level, score, inventory, and permanent upgrades save continuously during play through Supabase Auth and Postgres.

Accounts and progress via Supabase
Payments handled through Razorpay Payment Links
Getting caught retries the same job, keeps upgrades
"Start Over From Job 1" for a clean run any time
Keyboard and touch controls both supported
Deployed on Cloudflare Pages
Live today

Crack the vault. See how far one run takes you.

Play Blueprint Job →